Caen |
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written by Amish Sniper |
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TOC |
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Credits | Command Map |
Objectives | Constructibles |
Vehicles | Strategies |
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Credits |
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Command Map |
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The map is not very large compared to other maps and movement is restricted by the terrain and buildings. There are a few bottlenecks where the Axis can be held, but it is a fairly even design with probably an advantage for the defending Allies. Spawn Locations:
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Objectives |
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Axis Objectives:
Allied Objectives:
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Constructibles |
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Allied Constructibles:
Axis Constructibles
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Vehicles |
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TankThe Axis have a tank waiting to be repaired to help them break into the Allied Battalion HQ. The Axis must:
The Escape BoatThe boat does not move and cannot be damaged. Getting the documents to the boat will win the game for the Axis. |
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Strategies |
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Allies: Delay Axis StartOne strategy for the Allies that has evolved is a very strong push forward to prevent the Axis from getting their 2nd spawn. There are only three routes that the Axis can take to capture the spawn:
If the Allies control those 3 bottlenecks, the Axis cannot win the map. Even if it takes the Axis 5 minutes to gain their forward spawn, that delay may be enough to ensure an Allied win. Allies: Stop the TankThe only route for the tank to reach the Battalion HQ building is over the bridge and through the tank barrier. If the Axis don't get a covert in disguise to the back door, then stopping the tank from reaching the HQ will ensure victory for the Allies. Allies: Prevent the AdvanceThe Axis have 3 routes across the river:
Both: "Deploy Mortar"This map seems to provide more protection for a mortar bombardment. The Allies do not have a lot of cover in their spawn area, or the area from which they will most likely be defending the objective. This coupled with the fact that the Axis have dozens of safe places where a mortar operator can hide, gives a good environment for mortar kills. The Allied spawn cannot be hit by mortar attack since it is in a building. The Allies don't have as much protection for a mortar placement, and those places would be easy prey for a good Axis mortar. But, the tank is a very easy target for the Allied mortar and since there are only 3 river crossing points, a well-timed mortar attack could be very successful. The Axis spawn (Axis spawn #2) is an easy target for a mortar and the Axis players are susceptible to spawn killing by mortar. Axis: Steal Some PantsOne way the game could end quickly for the Axis is if a covert in disguise gets to the objective before the Allies begin defending. Unlike Fuel Dump, a disguised covert could win this map alone. If the Allies are defending the spawn and have no one defending the objective, the Axis could win the map before the Allies even notice. |